Version 0.5.05
New Features
- Added a Quick Menu to quickly select between Weapons, Tools, and Consumables. By default, it can be opened by pressing Tab on the keyboard and the Right Stick Button on a gamepad. The binding can be changed via the Title Screen or Pause Menu Settings.
- Pending: A tutorial or message to guide new players in using this feature.
Quick Menu
Improvements and Fixes
- Fixed a case where the boss would not correctly transition between phases.
- Tweaked the hitbox in some animations
- Added an outline to falling rocks, and adjusted their speed on lower levels to improve visibility and dodging.
- Increased regeneration speed per phase, making the combat more dynamic and challenging.
- Made the boss HP HUD indicator more responsive when healing and losing HP.
- The Fleecan can now be heard crying off-screen; also added small SFX when petting and hugging the Fleecan.
- Properly tagged certain sound effects that were not being affected by volume settings.
- Bleak Caves: Adjusted enemy positioning and the frequency of falling rock traps.
- Traps: Fixed an issue where enemies would not die upon falling into spiked traps.
- Minor tweaks across multiple areas, including adjustments to object and enemy positioning, collisions, and decorative elements.
- Updated the text information and adjusted the background music to cycle between different tracks.