[Notice] Aug. 26th Update and Bug Fixes (KST)
Greetings from Fortress V2!
The game will be updated and some bugs will be fixed.
Please read below for more info.
● Schedule
- Aug. 26th, 3pm - 5pm (KST - Korean Standard Time)
1. Balance Improvement
● Poseidon
- The damage of the Water bomb has been increased as follows:
▶ 151/174/201/232/268 -> 153/177/204/236/273
- The damage of the Contaminated water bomb has been increased as follows:
▶ 121/169/192/218/247 -> 126/176/199/226/256
- The damage of the Contaminated water bomb's Split shot has been increased as follows:
▶ Lv4. 224 -> 232
- The recovery capability of Poseidon's Remote repair's has been modified as follows:
▶ 6%/7.4%/8.8%/10.2%/11.6% ->7.5%/9.2%/11%/12.7%/14.5
● Ion Attacker
- Some figures of the Ion Attacker's Ionic gravity field has been modified as follows:
- Trigger chance
▶ 23%/27%/32%/38%/45% -> 23%/28.1%/34.3%/41.8%/51%
- Reuse time (Cooldown Time)
▶ None -> 3 turns
- Ion satellite bomb
▶ 155/243/266/291/319 ->215/271/294/319/347
● Dragon Master
- The passive of the Dragon Master's Increase attack power has been modified as follows:
▶ 15%/18%/20%/25%/30% -> 20%/25%/30%/40%/50%
● Laser
- The Laser's Split shot radius has been increased by 60%.
- However, its Increase terrain destruction power remains the same.
2. Bug Fixes
- Fixed an issue of the Dragon Master's passive not being applied.
Thank you for playing Fortress V2! We will always do our best to bring you the most fun and exciting content.