- Maintenance Schedule -
AUG 21 (THU) 07:00 ~ 09:00 UTC (±0)
※ Maintenance time may be shortened or extended depending on the progress. Any changes will be announced separately.
- Patch Notes -
[Content Added]
■ Addition of Firearm Level System
ㆍEarn experience points in PVP mode by using firearms, and each firearm’s level will grow.
ㆍAs levels increase, stats will be granted to each part.
ㆍGrowth information can be checked on the ‘Firearm Level Info’ page in the weapon menu.

ㆍRemoved the stats previously granted to firearm parts, and changed them to firearm levels by grade.
Now | Gun Level | Normal | Advanced | Rare | Legend |
|---|---|---|---|---|---|
Change | All Guns | 1Lv | 11Lv | 17Lv | 24Lv |
Exception (Snap Double) | 1Lv | 4Lv | 7Lv | 11Lv |
■ Weekly Missions Added
ㆍUp to 3 missions can be carried out simultaneously, and a new mission will replace one upon completion.
ㆍA total of 12 missions can be completed during the event period, with various rewards based on accumulated completions.
ㆍResets every Monday at 09:00 (UTC).
■ Added ‘Control Power’ to Master Passive Skills
* Due to the passive skill changes, all users will receive 1 Skill Reset Ticket via in-game mail.
■ When a character is knocked down, the ‘Quick Standing’ function can now be used, and the related key will be displayed in the UI.
[Balance Adjustment]
■ Adjusted all characters’ wake-up speed to be faster
■ Adjusted character skill damage with the addition of the ‘Quick Standing’ function
Master | Skill | Previously | New | ||||
|---|---|---|---|---|---|---|---|
1 Hit | 2 Multi-hits | 3 Multi-hits | 1 Hit | 2 Multi-hits | 3 Multi-hits | ||
Parabellum | Neck Strike (Space Bar) | 18 | 18 | 36 | 20 | 25 | 40 |
Throwdown Kick ( E ) | 20 | 20 | 36 | 20 | 30 | 42 | |
Grasper | Body Throw ( E ) | 20 | 30 | 36 | 20 | 30 | 42 |
Spear (Q) | 65 | 75 | |||||
Twin | Spring Kick ( E ) | 20 | 54 | 20 | 60 | ||
Deep Jam (Q) | 20 | 45 | 30 | 52 | |||
Crush | Home Run(Space Bar) | 55 | 55 | 35 | 70 | 70 | 50 |
Spurting(Q) | 60 | 70 |
■ Removed invincibility frames during wake-up for all characters; now characters can receive skill attacks and damage while waking up
■ Expanded the damage reduction effect applied when taking firearm damage during skill usage
ㆍBasic skill usage damage reduction: 15% -> 30%
ㆍChain skill usage damage reduction: 30% -> 50%
■ Added low attack judgment to certain character skills, allowing continuous attacks against downed opponents
ㆍTen: Rolling Punch (E)
ㆍKaira : Rolling Thunder (Q)
ㆍMicron: Ankle Cutter (Q)
*Director’s Comment: With these changes, finishing with skills will be more advantageous than finishing with firearms after a successful melee attack. In addition, we aimed to reduce players’ frustration with being unable to quickly get up, and to enhance the variety of combat exchanges.
■ Applied invincibility frames to melee skill damage and passive actions at the beginning of all characters’ (L-Shift) skill actions
■ Adjusted so that all characters are not affected by Taser Gun and Leg Injury during the initial phase of (L-Shift) skill actions
■ Kaira: Removed the continuous damage effect within smoke during the ‘Rainbow Syndrome’ effect
■ Ten: Slightly increased forward movement speed during ‘Ducking Dash’ skill
[Content Revision & Improvements]
■ Removed player level requirements to unlock Booster Slots 3 and 4
■ Removed player level requirements for leveling up passive skills
■ Improved the battle result screen to enhance readability and information clarity
■ Added 5 general missions for Week 5 in the ongoing “Another Her” event (premium missions not included)
■ Improved gameplay by removing collisions between allied characters; bullet penetration remains unchanged
■ Changed Kaira master mission from “Deal Active Skill Damage” to “Use Active Skill”
■ Adjusted rarity for certain firearm parts:
ㆍ[RugerMark4L] Some “Rare” parts in the Summer set updated to “Legendary”
ㆍ[RugerMark4L] Some “Rare” parts in the Micron set updated to “Legendary”
■ Updated items available for purchase in the shop
'Item Type | Added | Deleted |
|---|---|---|
Bundle | [Mr. Hollowpoint] CodeName: Tourist | [Kaira] Spy Rehearsal |
Master | [Gray Heavy] Leeds Day's Set | [Ms. Nano] Leeds Day's Set |
[Gray Hand] Leeds Day's Set | [Mr. Parabellum] Leeds Day's Set | |
[Gray Paper] Leeds Day's Set | [Ms. Twin] Leeds Day's Set | |
[Nano] Splash Queen | ||
[Twin] Splash Queen | ||
[Grasper] Beach Runner | ||
[Kaira] Rainbow Set | ||
Gun | [Mossberg MC1sc] Night Goddess Set | [Walther PPK] PurpleGoddess Set |
[CZ2075Rami] Crimson Skull Set | [H&K P30L] CopperDobermann Set | |
[Glock 26] Graffiti Set | [Mossberg MC1sc] Golden Leaves Set | |
[Ruger Mark4 Lite] Summer Water Festival Set | ||
[CZ2075Rami] Summer Water Festival Set | ||
[Glock 26] Rainbow Set | ||
Gun Ornament | Cool Ice | |
Shark | ||
Gun Sticker | Cool Ice | |
Shark | ||
Emblem | Water Gunner | |
Full Moon over Beach | ||
Profile Card | Water Gunner | |
Full Moon over Beach | ||
Currency | Waterbomb Admission Tickets Box | |
Master Coin Box | ||
Diamond Pouch (1000) |
■ Updated items obtainable from recruitment
※ From maintenance on 2025.08.21 until maintenance start on 2025.10.16
Advanced Recruitment | Normal Recruitment | |||
|---|---|---|---|---|
Added | Deleted | Added | Deleted | |
Master | [Gray Heavy] Leeds Day's Set | [Ms. Nano] Leeds Day's Set | [Mr. Parabellum] Silver Fox of the Battlefield | |
[Gray Hand] Leeds Day's Set | [Mr. Parabellum] Leeds Day's Set | |||
[Gray Paper] Leeds Day's Set | [Ms. Twin] Leeds Day's Set | |||
Gun | [Mossberg MC1sc] Night Goddess Set | [Walther PPK] PurpleGoddess Set | [H&K P30L] Old-Camo Set | |
[CZ2075Rami] Crimson Skull Set | [H&K P30L] CopperDobermann Set | |||
[Glock 26] Graffiti Set | [Mossberg MC1sc] Golden Leaves Set |
Go to Advanced Recruitment Probability Table
Go to Normal Recruitment Probability Table
■ In-Game Event Updates & Reward
ㆍUpdated 21-Day Attendance Check event period
ㆍUpdated Login Reward event items
ㆍUpdated and reset 7-Day Attendance Check event items for new users
ㆍUpdated 7-Day Attendance Check event items for returning users
ㄴ Returning users will receive updated rewards from the day after they previously participated
■ Certain in-game currencies will be consolidated; deleted currencies will be replaced with ones of equivalent value
Deleted Currency | Changed Currency | Exchange Rate |
|---|---|---|
Master Coin | Diamond | Converted to 22 per item |
Master Coin Box | Diamond | 2,200 Diamonds per box |
Water Bomb Entry Ticket | Advanced Recruit Ticket | 1:1 Exchange |
Waterbomb Voucher | Gold Master Coin | 1:1 Exchange |
Water Bomb Entry Ticket Box | Advanced Recruit Ticket Box | 1:1 Exchange |
ㆍRewards previously issued as Master Coins will now be replaced with Diamonds
[Optimization]
■ Optimized Team Deathmatch maps: Lounge, Hallway, Café
■ Improved game loading optimization
■ Optimized respawn invincibility animation
[Bug Fixes]
■ Fixed an issue where the game would remain on a black screen immediately after launch, preventing entry
■ Fixed Twin’s weapon throw animation repeating when firing rapidly (Space Bar) with empty ammo
■ Fixed smoke skill effect incorrectly showing enemies to allied spectators
■ Improved animation for Nano using ‘Somersault’ (L-Shift) skill
■ Fixed Hollow Point ‘Adhesive Bomb’ skill causing characters to get up instantly without proper animation after being downed
■ Fixed issue where the ‘Bad Manners’ buff effect was not applied
■ Fixed overlapping text in some weapon tooltips
■ Fixed master mission list displaying more than 3 tasks
■ Fixed an issue where repeat rewards were not given after day 21 of the Midsummer Attendance Check event
*Accounts that completed day 21 by maintenance will receive the missing maximum of 14 Advanced Recruit Tickets via in-game mail
Thank you.
BLACK STIGMA Team
