20201129
What’s good, gamers? Sometimes you eat the game development… And sometimes the game development eats you. We’re a little behind schedule with the new ZeroHour mode but we’re pressing on harder than ever. If the next update doesn’t include some initial impressions of playing it, we’ll be in a tough spot. That’s just how things go sometimes though, isn’t it? Fortunately for us, we’ve got a great development team doing everything they can to get things where they need to be and as fun as we hope they can be! The future holds our fate and one way or another, we’re excited to meet it!
Completed
- Audio: Weapons: Burner, Railshok
- Bug: Quick play not joining existing rooms
Next
- ZeroHour game mode
- Te ora optimization and beautification
- Extail refresh
- End of race countdown more noticeable
- Starting view cleanup
- Prop name change to Mayday
- Video tutorial in-game
- Weapons: Minigun FPS independant, Mines slow down over time
- Bugs: More than a few
Thanks!
-Mac
Community and dev access
https://discord.gg/BRqw8Ka
