v 0.3.0
bug fix
1. Plata ending condition error
2. Schedule icon error in schedule after loading (trooper actor, hospital)
Additional events/features
1. Random fortune teller appearance event during 'Outing'
2. Display the number of items in the 'Item Bag' menu
3. Temporary increase/decrease in action power during combat is displayed as informational text
etc
1. Swan Topaz reinforcement time has been moved forward (main story related endings can be proceeded after the 16th ending)
2. Advance the starting point of basic action power
3. Slight increase in attack power of physical/magic skills
An event has been added in which a fortune teller appears with a certain probability during the outing and informs the expected future keywords.
Since the prediction is based on the time of meeting the fortune teller, the ending may be different from the prediction due to stat changes or variables that are difficult to predict. Please refer to it and use it appropriately.
The number of items you have is indicated in the 'Item Bag' menu on the main screen. When you have 40 or more, it changes to red text.
If the bag is full, you will not be able to acquire items through exploration or events, but no notification will appear. Actually, it would be right to improve this part, but I ended up with a line indicating the number of items because it was difficult to touch many parts of the game inevitably. There are many types of items that disappear with use, and the bag capacity is quite large, so practically the bag is rarely full. Therefore, I think that most of the inconvenience will be solved just by indicating the number.
We continue to fix bugs thanks to the many people's play and reports. I wish you all the best in the future.
thank you.
