Developer postOriginal post (opens in a new tab)

WizardChess 1.2.4

Welcome to WizardChess 1.2.4, a minor hotfix.

FIXED Steam achievement sync race on cold start
The "achievements ready to send to Steam" event now fires reliably even when Steam takes a few frames to come online
FIXED Runaway poison turns
Damage-over-time effects (Poisoned, Damaged, Caustic, Rebuked) now apply once per effect type per turn instead of once per stack, so a heavily-stacked unit no longer takes minutes to resolve
FIXED Crash after surrendering
Null reference when the Barby's rebuke effect resolves after a unit has been cleaned up
FIXED Wisp & Cyboxer not benefiting from element levelling
These two units were missing the trait-handler component, so even though their element trait was assigned and visible in the tooltip, none of the on-move / on-kill / on-defend effects ever fired. They now respond to elemental traits like every other unit.

That's all (for now) folks!
Ben & Ricky (TwoPM Studios)