[Balance Patch]
>One Oil Tank is deleted in the bottom of Damper, and a few of them are placed differently for Level Design.
>The number of "Dirt Piles" in VIP Residence is changed from 2 to 4.
>The depletion rates for "Hydration" and "Stamina" are reduced from taking 1 day to taking 1.5 days.
>Now, when you start a new game, the "Hydration" and "Stamina" gages will be set at maximum.
[Miscellaneous]
>The bug where "Batteries" couldn't be charged properly at the activated generators is fixed.
>Now, the Sniffers will be dispersed when they gather around the attracted stimuli.
>The Early Access release date of the Demo's ending comment is adjusted to the Store Page.
>The bug where the Sniffers reacting to the "Vomit Pot" sometimes were shouting more than one time is fixed.
>Now, the Sniffers when running towards the stimuli from the "Vomit Pot" won't detect the Player.
>The bug where dying while falling onto the mattress from high grounds won't show the proper sign of death is fixed.
>Now, the English text of "Use Card Key" is properly translated.
>The bug where lights from more than 2 floors in Hotel won't create shadows is fixed.
