Dear community! It's hard to believe, but we finished off this update, which was planned to be released as they say “yesterday”. List of innovations:
Graphic elements
Cubes have become laconic, and bonuses are readable and understandable.
Do you remember? It's already in game!

Survival Mode
We have included pre-announced changes such as:
- Passage of waves, each wave has its own character;
- Improved logic for generating bonuses;
- Changed block generation logic;
- boss waves;

General mechanics:
- the keyboard control system has been abolished;
- the ball rebound from the platform into touch is canceled;
- ball collision canceled;
- reduced start time for levels;
- anti-bonuses will be less common in the Survival mode at the initial stages of the passage;
We hope you enjoy the upcoming changes. Follow the news!
Best regards, Shezo Games Team