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Added a World Boss, More Quality of Life and Bug Fixes

Hello Everyone!

Added giant high-level world boss deep in the forest. The boss gives 500 xp to the player that gets the last hit. Increased ember charge effectiveness to do 3x damage to encourage the choice between quick small damage hits or risky high damage hits. Reworked spell damage and power gain slightly to avoid players getting one-shot randomly (as much). Added a bunch of quality of life and small bug fixes.

Features/Fixes

World Boss

Increased ember cooldown

Increased ember charge damage

Smaller crosshair

Increased camera range of motion

First person mode (slide the camera zoom slider all the way to the left)

Spells now won't allow you waste upgrade points if you've already reached the max points for that spell

Larger map area

Camera verticle offset settings slider

Crosshairs now adjust based on camera offset, camera height, and zoom settings slider - still needs tweaking to make it feel right 100% of the time

NPC health bars only show up for a few seconds after the enemy is damaged

Better fireblast description

Auto sprint toggle

invert y-axis toggle

Some upcoming features/fixes - more to be added!

Resting mechanic

Damage mitigation skills versus players

Damage healing skills

Numbers on HP bar

Increase hp with each level

More higher level enemies

Fire blast increasing size based on charge

Better fireblast effects and animations

More bug fixes

Better world bosses

Larger map area - colliders that make sense

Crosshairs now adjustment tweaks

double-tap to dash

show tutorial settings

fix leaderboard to have highest-ranked past 6 players

leaderboard spacing error