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Patch 0.5.221.235

FIXES AND IMPROVEMENTS

  • Fixed the progressive performance drop: the game no longer loses FPS as your session goes on.

  • Improved overall performance, with a significant FPS gain in busy areas of the city.

  • Fixed pedestrian movement in blocked areas of the map.

  • Fixed an issue that could teleport pedestrians to the center of the map.

  • Fixed the game's starting language: when Steam does not report the language in time, the game now uses the Windows language instead of starting in English.

  • Fixed a buildup of vehicle sounds that degraded the audio over the course of the session.

  • Fixed a buildup of vehicle visual effects.

  • Reduced video memory usage.

  • Several vehicle stability fixes.

  • Fixed a crash when opening the Graphics menu on computers with Intel graphics.

  • Fixed cut-off interface and misplaced mouse clicks on monitors with an enlarged Windows display scale (125%, 150%, etc.).

  • The Resolution option in the Graphics menu now always shows the current value.

  • Fixed a crash with DLSS Frame Generation enabled on DirectX 12.

  • Fixed the DirectX 12 selection in the options not being applied.

  • Better performance on computers with Intel graphics: automatic adjustment of internal resolution and anti-aliasing.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22842602 · public branch

    Steam updated · First observed