Slippery's Salvage now accepts cargo shipments. They'll currently accept the same crops as Small Sands, but pay a little more since it's quite out of the way!
Guild Bank Update! You can now deposit and withdraw items from your guild bank. Be sure to set up your guild permissions properly in your guild rank settings!
Perk names and tiers-per-perk have been updated. Each constellation has a total of 10 points you can allocate into it total.
New NPC's for cargo run destinations.
Ship ability "Maelstrom" cooldown increased.
The telekinetic scorpion's powers have been removed. He should no longer levitate you onto a cliff when you try to pet him.
Developer knockback test ability now has a proper name, Bow Breaker.
Travelling Merchant is now in Port Haven for a short time to deliver players their event rewards.
Search filters should now include quest items.
Fences will snap together for easier building.
Peas and Radishes now have their intended farmer level requirements to plant.
Cost of Pea and Radish seeds reduced.
Blueprints no longer have rarity. Their rarity never effected crafting results so rarity was removed from blueprints to avoid confusion.
Harpoons can no longer attach to "Boss" creatures.
The desert sea voyage boss's scaling has been increased to it's proper size.
XP bar should be more accurate.
Trough's should no longer appear empty when they are actually still full.
Cargo boxes should now show their proper content, item, and description.
Implement some buffs used on new equipment.
Knockback and Whirlpool type shots should only affect non-hostile entities when in group.