Cargo runs not enough for ye? Well, if you're in a guild and have PVP enabled, you can gain 10% more profit while selling during cargo runs! Careful though, as enemy players also have an incentive to sink your goods. They'll receive gold based on 10% of the value of the lowest crop between the two players fighting.
PVP marks now drop in open world PVP based on cargo value: 0 to 1000 gold risk - 0% chance to drop, and the chance increases linearly from 1001-3000 crop value. This is also based on the lowest cargo value between killer and victim.
New title screen!
Troughs, hay, and fences are now available from the shop.
New world map art showing all the small islands available for guild outposts.
You can no longer dash when your ship is out of food.
Some blueprints shouldnt stack improperly anymore.
Invalidly stacked items will now correct themselves upon user login.
When writing in some interface panels, chat should no longer activate unintentionally.
Removed second confirmation when buying a new ship.
Restrict item count slider to max of 1 if the items isnt stackable.
If you've recently turned in any codices to the collector, he'd like to speak to you again!
Grimmblejinn's is no longer a public area and should be private for you/your group.
Removed a tree that tried grew in the training ground steps. Nature finds a way.