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Open World PVP Cargo Runs!

  • Cargo runs not enough for ye? Well, if you're in a guild and have PVP enabled, you can gain 10% more profit while selling during cargo runs! Careful though, as enemy players also have an incentive to sink your goods. They'll receive gold based on 10% of the value of the lowest crop between the two players fighting.
  • PVP marks now drop in open world PVP based on cargo value: 0 to 1000 gold risk - 0% chance to drop, and the chance increases linearly from 1001-3000 crop value. This is also based on the lowest cargo value between killer and victim.
  • New title screen!
  • Troughs, hay, and fences are now available from the shop.
  • New world map art showing all the small islands available for guild outposts.
  • You can no longer dash when your ship is out of food.
  • Some blueprints shouldnt stack improperly anymore.
  • Invalidly stacked items will now correct themselves upon user login.
  • When writing in some interface panels, chat should no longer activate unintentionally.
  • Removed second confirmation when buying a new ship.
  • Restrict item count slider to max of 1 if the items isnt stackable.
  • If you've recently turned in any codices to the collector, he'd like to speak to you again!
  • Grimmblejinn's is no longer a public area and should be private for you/your group.
  • Removed a tree that tried grew in the training ground steps. Nature finds a way.
  • Small map fixes.