Ahoy Arcane Wanderers!
We’re back again with an exciting announcement.
Arcane Waters will go into Early Access on Tuesday, November 15th!
Over the coming weeks, we’ll continue to have short limited playtests to introduce new features to the community. The current playtest will showcase a sneak peek at our new “perks” system. It gives players the ability to develop specific pirate abilities. We’ll have this and at least three other playtests prior to our “opening day”, each introducing new capabilities to the game. We also plan to announce the languages the game will support in September. We’re hoping to get community input on which languages we should include. Please join us on Discord to learn more.
When Arcane Waters goes into Early Access, it will be available for purchase on Steam. Arcane Waters is not a free-to-play game. The game will be sold for a single price that will include access to all seven of the regions we’re building before we leave EA (you can see our pre-launch progress on each region on the notice board in game) and the treasures and quests they contain along with all of the perks and player progression features in the game. In the future, we may develop regions beyond the “seven continents” planned for the game to be sold separately as DLC.
For those wondering, Arcane Waters will be priced “below the price of a quality SNES game in 1990”. That’s around $20 in USD. We hope we’ll provide you as much fun as all of those games, as well.
We wanted to share a couple of additional points on how the game will change in Early Access:
- We expect that almost everything players have earned while exploring Sunny Shores, the region containing Port Haven, will be carried forward into the game. Some resources may need to be recalibrated to account for player enthusiasm (looking at you, Potato Kings).
- As an added bonus, those who purchase the game in November will receive a commemorative swashbuckling hat. This hat is reserved for all of our early adopters in thanks for all the support.
- New players that have not purchased the game will be able to create a Pirate and voyage to Port Haven but will have limits on how far they can voyage beyond that. They will not be able to visit Desert Dunes, Pine Peaks, and the other regions
Our goal going into Early Access is that core elements of the game will be complete. We will continue to expand more strategic/meta aspects of the game, expand the range of buildings and ships, add tonnes more stuff to find around the world, and complete all Seven Seas of Arcane Waters before exiting Early Access.