A minor update has been released for Vibrant Venture! Don't forget to restart Steam if the game does not automatically prompt you to update.
See the changelog below for details.
- Added unique backgrounds to the Pause Menu for each world
- Added a new notification after beating 1-Boss
- Added a new icon to Totals UI that shows when the player has not collected any Challenge Coins in a given level
- Added a new icon to World Map level UI that shows when the player has not collected any Challenge Coins in the level
- Added arrow tiles to the end of section 2 in 3-1 to help guide the player
- Changed the vine tiles to ladder tiles in 3-1
- Fixed a clipping bug caused by snapping to edges below low ceilings
- Fixed long jumping as Pistachio instantly triggering the vine stab ability
- Fixed the end card displaying 0/3 Challenge Coins in challenge levels
- Fixed dialogue responses sometimes showing old response options outside the response box UI
- Fixed closing the Totals UI with a gamepad while standing on a level entrance in the World Map causing you to enter the level
- Fixed the door at the end of the 1-2 minigame prompting you to enter it despite being locked
- Fixed a visual issue with The Maestro
- Fixed walking pets' sprites clipping inside tiles when jumping near one tile high gaps
- Fixed a few instances where Beam Tech tiles would cancel the player's slide kick
- Fixed being able to stomp enemies not inside anti-gravity by walking into them while in anti gravity
- Fixed a few areas in 3-1 and 3-2 where playing with 100% zoom would show missing tiles
- Fixed a few tile errors in 3-1
- Fixed a few tile errors in 3-2
- Fixed a few tile errors in 2-2
