Source: Steam Community (opens in a new tab)
Huge update that fixes a ton of bugs, but also improves UI readability and general gameplay!
- Removed almost all bonuses
- Made singleplayer more fun for beginners and challenging for pros.
- Implemented LAN
- Improved commentator-mode so you can actually watch the race
- Made the tile board smaller, but added ability to sell tiles.
- In multiplayer, everyone races on the same track at the same time instead of just racing 1v1.
- Smoother movement of car when you drive fast
- Possible to upgrade tiles all the way to lvl 64, but only if the neighbours are tall enough.
- Also, if you upgrade a tile to lvl 3 it will double its neighbouring bonus, and above lvl 3 it will increase its neighbouring bonus with 10% for each lvl.
- Will now show a tooltip right by the tile you have selected
- Prices now have a interval of $5. So now it is like this: $40, $45 etc, whereas before it could be $39, $44 etc.
- The leaderboard algorithms are now equally based around 1 000 000 score.
- Much more interesting neighbouring bonuses.
- Balanced the modifier tiles so they always give out 10. For instance: {6, 4} or {2, 2, 2, 2, 2} etc. Before it could end up being {6,3}
- Now if you shift into a lower gear at high speed the car will brake significantly!
- Race lights are now slow in the first race, but quick for the rest.
- Increasing RPM will now make your car much faster... at the higher RPMs.
- Hovering over tiles will now show a color that represents its type. Green being supplementary, blue is boost, and red is POWER!!!