We’re excited to announce that the first chapter of the Story Mode has been released!
Astra was originally designed as an educational virtual computer, but your feedback inspired us to add a game format. In this first chapter, you’ll find introductory missions that help you dive into the atmosphere and explore new possibilities.
We’ve also reworked the interface to make interaction more convenient while preserving the unique retro-computer feel:
You can now manually set the program’s entry point - the machine doesn’t have to start from address 00h, and the |<- key leads to the assigned point.
MEM mode - registers are displayed at their addresses, the entire flag register is shown, and flags are listed in a column.
Closing a window with the X button no longer causes you to lose your work.
We’re continuing to work on new chapters and look forward to your feedback — it helps us shape Astra-256 further.
