
These days, we have received a lot of comments and feedback! So we worked overtime in these days!
The suggestions that players give us are very valuable. In particular, the comments in the review section - we've been collecting optimizations and bug feedback in the comments [point by point], and at the same time we've been feeling a lot of encouragement for our team and expectations from players. So we spent the last two days trying to optimize the game as much as we could.
Based on the current situation (without thinking about our Mediterranean hairstyle). We take our computers and check the list of suggestions every day, we fight for win or die.
And the purpose is try to enhance the game experience in the limited time...We realized that we still have many shortcomings, so we really appreciate your support and understanding...We will be updating the game at [05: 30] (time zone 8). We are sorry to inform you that the game may be stuck at that time. This situation will end after the game update. Please pay attention to the game update.
Compared with last time, this game update includes [BUG fix], [plot performance], [function optimization], [QTE optimization] [text description].
Specific contents are as follows:
1.Tweaked previously derided as "anti-human Qtes" (now they're a little nicer).
2.Added a few QTE rule reminders, such as " Wrong choice, time will accelerate "...
3.Add a hint that the QTE session is about to start, so players will have more time to prepare now (the QTE has really become friendlier!).
4.Optimized the QTE link and the performance mode after failure.
5.Added [mobile phone decryption game] game tips.
6.Added a reminder about the use of flash in the card search.
7.Optimized the expression form of the clue's location in the identification search.
8.Optimized the guide tips in the map exploration section.
9.Speed up the playback speed of text in [fast forward] and [default] state.
10.Add the ending subtitles to optimize the expression of the ending.
11. The text description on the "medical record" was modified.
12.Supplement the missing part of the role dubbing.
13.Fixed other bugs feedback by players (we're really trying to fix it).
14.In view of the argument about whether the detective level can reach level 20, we carefully checked the relevant numerical conditions of the game, and investigated the highest detective level of players when they passed customs by July 21, and found that the detective level was really hard to reach level 20! (it can only be achieved in one way, requiring the player not to make any reasoning mistakes, and to collect enough clues). So we optimized it. After this update, Homles will be stronger than before, and he will be able to upgrade the detective level more easily.
15.Changed the title of achievement.
Thank you for your supervision and understanding, we will continue to work hard for your game experiences!
