Hi everyone,
We’re still hard at work on the next update and with each passing day it gets bigger and better. We have great ambitions for Rogue Legacy 2 and we always do everything we can to reach those goals. That said, life is unpredictable and it can sometimes stall those efforts. We are a very small team, and at the start of the New Year our team got a little smaller. We tried to reach the deadline, but knew it was a long-shot to make up that gap on such short notice.
So we are pushing back the Arcane Hallows release date to Feb. 18th, 2021.
It’s not a super long delay, but we wanted to keep the community in the loop. The next biome is virtually complete, as are the upcoming classes, spells, traits, mini-bosses, challenge arenas, runes, relics, equipment, and so on. We even have features like the Architect and the new Resolve system 100% ready and waiting to go. And this patch will be the first big push for community features that really resonated with us, including QoL changes, class tweaks, and brand new spells!
This is a massive patch, and after its release Rogue Legacy 2 will officially have more content than the original. We’re pretty excited :)
The remaining item that needs completion is the boss for the biome. A lot of work goes into making each boss from design to animation to coding to final balance, and due to their complexity no shortcuts can be taken. Once this is complete, you can be sure we’ll wrap things up and have them out the door as soon as we can. We appreciate your patience on this delay, and want to thank you for sticking with us so far.
- The CDG Team
P.S. Check out a few screenshots of the upcoming patch.



