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Terraformers: Megastructures Out Now!

Megastructures DLC is finally OUT NOW!

https://store.steampowered.com/app/2779050/Terraformers_Megastructures/

Watch on YouTube

🚀 Features:

  • Develop - Decide which megastructure designs your architects should pursue. There are 10 unique megastructures that can be researched.
  • Build - Upgrade your megastructures multiple times, with each new stage offering unique benefits but requiring a larger city population.
  • Optimize - Integrate your megastructure into the city and make it synergize with previously constructed buildings.
  • Events - Make technical innovations to enhance your construction capabilities with 3 new events.
  • Leaders - Reshape your Martian society into a construction-centered one with 3 new leaders.
  • Projects - Focus on architectural innovation and resource efficiency with 5 new city buildings and 1 new technology.
  • Scenario - Take on the challenge of a new longer scenario.
  • Music - Accomplish all of this while listening to a new music track.

🌟PLAY NOW

https://store.steampowered.com/bundle/38195/Terraformers_Deluxe_Edition/

📝 V1.5.30 - Full Patch Notes

New features and content

  • New megastructure scenario.
  • New megastructure starting option.
  • 10 megastructures to build.
  • 3 new leaders.
  • 3 new events.
  • 6 new projects and an additional 4 tied to new leader skills.
  • 1 new music track.

Base game

  • Bug fixes and improvements
  • Fixed a bug where the negative support tooltip for far away locations was not always displayed.
  • Fixed a bug related to a negative event removing a trade route.
  • Fixed a bug about relocating mines from special resource locations.
  • Fixed a bug for the production of special resource locations.
  • Fixed a bug where the titanium production bonus would not be removed when removing the building.
  • Fixed a bug where the cost of a building would not be paid on construction in some rare specific conditions.
  • Fixed a bug where the technology counter would display a large number.
  • Fixed a bug where the planet would spin in the wrong direction after clicking an action button in some cases.
  • Improved leader shortcuts for gamepads.
  • Improved city ambiences sfx.

Balance changes

  • Lowered the food cost of population from 30 to 25.
  • Lowered the amount of food that the different starting conditions start with.
  • Reduced the amount of food-discovery events in the early game by 1 event.
  • Increased the amount of population required for the Refugee crisis event from 20 to 25.
  • Lowered the cost of the Athlete Training Complex from 8 to 7 water.
  • Reduced the spread duration of Deinococcus from 9 to 8 turns.
  • Beatrix’s radiation treatment centers now give 2 radiation protection to the city instead of 1. The cost is increased from 1 to 4 science.
  • Lowered the cost of Regolith Burner from 13 titanium to 12 titanium.
  • The embassy now generates 2 support by default instead of 0. Lowered the support it generates per trade route in that city from 2 to 1.
  • Reduced the cost of the luxury workshop from 23 to 22 silicates

Have fun!
-Asteroid Lab & Goblinz Publishing