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Bug fixes v1.0.83 - v1.0.88

Improvements

  • Increased healing from clumps.

  • Disabled managed stripping from the build.

  • Lowered the intensity of the low health effect.

  • Offscreen attacks are now represented by a similar warning image than the onscreen attacks but on the border of the screen and pointing towards the attack source, instead of a red flash on the border of the screen.

  • Added Vulkan to Linux, now OpenGL is the fallback. Reverted on v1.0.87 to OpenGL, resulted in stutters and crashes on Steam Deck.

Fixes

  • Fixed Candy's last attack on easy, it's damage was too high.

  • Fixed some of Candy attacks were targetting the closest Genokid to her instead of the current one.

  • Fixed UI, when the Hype bar is full and life is in between 40% and 25% the label MAX doesn't pulse.

  • Fixed typo in the credits.

  • Fixed the math checking if an enemy is close enough for a chase wasn't the same when using soft-lock and hard-lock.

  • Fixed some culling issues disabling some objects that were still visible.

  • Fixed the ferry's wheel collision to better match the render.

  • Fixed entering a bumpercar with Red while unarmed and then getting hit while driving lets him attack without using his gauntlets.

  • Fixed in some cases Blue's second weapon was the default when switching to her instead of always defaulting to her sword.

  • Fixed switching Blue's weapon during the flow The End doesn't switch it visually until the next attack.

  • Fixed some culling problems.

  • Fixed opening the pause menu during a chapter, then trying to leave the chapter, then going back to keep playing the chapter stops the music.

  • Fixed a barrier in Chapter 2 making it bigger to avoid Chamans from scaping.

  • Fixed style's cooldown calculation isn't correct, resulting in attacks like Waning Vortex not awarding style.

  • Fixed Waning Vortex flow doesn't flow chain.

  • Fixed OpenGL issues with some texts writing to bloom and some alpha tested shaders writing to depth.

  • Fixed UI's Gamepad layout tooltip stays after leaving the menu.

  • Fixed on the last cutscene of Chapter 1 there's two subtitle lines that overlap when the previous one should have already been disabled.

  • Fixed softlock in a fight in Chapter 7 that can happen when being a monkey flying around.

  • Fixed missing barrier in the last fight of Chapter 5.

  • Fixed "CHALLENGE" popup message in front of a secret door wasn't translated.