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Patch v1.12

- fixed an incorrect doctrine setting

- fixed bug where muzzle drop distance would depend on weapon category (instead of relying on animation/models alone)

- buffed some Allies

- added support for day/night-only equipment graphics (see HelmetNVG in head_attachments.xml for examples)

- fixed NSPUM2 glow on day missions

- NVG slot for Night Vision Scopes glow renamed to nvg_scope

- fixed ALT shooting debug not using default doctrines for non-squad troops

- fixed mods-related crash when entities are missing from a RMG Enemy Group (check for errors in log file)

- fixed the need to specify correct max anchors on RMG Tiles

- fixed NWS PKM wrong maneuverability stats