Source: Steam Community (opens in a new tab)
UPDATES
Ships
- Increased default self destruct explosion damage and radius.
- Increased default thruster power.
Weapons
- Balanced the default number of starting weapons.
Multiplayer Lobby
- Host can now force start a game by pressing the start button for 3 seconds.
Ship Builder
- Reworked some ship building rules. Instead of having separate limits for how many weapons and shield generators can be placed, these are now combined to a "systems placed" limit. It is now up to the player to balance how many weapons or shields they want on their spacecrafts.
- Reduced the max allowed number of thrusters placed on a spacecraft to 24.
Map Editor
- Rotation buttons now rotate object by 22.5 degrees instead of 45.
BUG FIXES
General
- Fixed cursor leaving game window.
- Fixed loading screen being layered on top of feedback window.
- All ship files should now run a check when loaded for the first time, to see if they follow the ship building rules.
Weapons
- Fixed powerup weapons sometimes not changing out after being used.
Ship Builder
- Fixed ships marked for combat not displaying the warning icon if ship does not follow building rules.
Map Editor
- Fixed redirectors not displaying the correct direction when flipped.
- Fixed camera moving around when typing in map name, when using keys bound to camera movement.
Options
- Fixed so player can bind any action to mouse buttons.