Source: Steam Community (opens in a new tab)
BUG FIXES
General
- Attempt at fixing clients crashing when connecting to a game in progress, due to grappling hook projectile not finding its target.
- Attempt at fixing host crashing when a player connects in the middle of changing from multiplayer lobby to in-game scene.
- Attempt at fixing client error when a player activates self-destruct at the same time as his reactor is being destroyed.
- Attempt at fixing client crashing while connecting to a game in progress, and receiving a ship update while in loading screen.
- Attempt at fixing host crashing when a player reconnects, and his previous ship has not been destroyed yet.
- Fixed client error when a ship body had id 0. This happened when a ship had a block in building grid 0,0.
- Fixed player name plates not updating position after game ended.
- Fixed client error when joining a game in progress while another player is capturing a power-up area.
- Fixed client error when joining a game in progress while another player activated self-destruct.
- Fixed client error when joining a game in progress that has just ended.
- Fixed server list generating a server object for every server player has been banned from, every refresh.
- Fixed error when updating grappling hook projectile state when weapon just got destroyed.
- Fixed grappling hook audio not being affected by distance from the camera.