Patch 1.2.3
General Changes:
- Attacking and using an active ability will now reset the bar at the beginning of the animation, instead of during. This allows the bar to begin charging 0.2s earlier that before.
- The cap on Speed has been moved to 0.3 to more accurately show the actual speed you are attacking at given the above change (0.2 was previously inaccurate).
- Updated the tooltip for Frail to better describe its effect (Multiple Frail effects are all reduced when attacked).
Hero Changes:
- The Outlaw's passive ability will now activate from items which deal 50% Piercing Attack Damage at the start of combat.
Enemy Changes:
- Sloshed Simian's active ability - Gain 10 Defense > Gain 5 Attack and 5 Defense (this is to prevent drawn out battles).
Bug Fixes:
- The Cleric's passive ability will no longer activate while they are knocked out.
- A crash will no longer occur on start up if the game was running at the time of a power outage.
- Mother Rat will no longer keep spawning rats if she has been defeated and rats remain.
Official Discord: https://discord.gg/5cBSPKk
Suggest an item: https://steamcommunity.com/app/1234940/discussions/0/3112519935871756454/
Some more fan art from Damon - rather fiendish, wouldn't you say?

