Patch 1.2.2
General Changes:
- You can now view the game version number during a run in the settings window.
Enemy Changes:
- Bandit Baron (Act 2) no longer steals a buff from every hero. He now removes a buff from every hero, but only steals 1 of them.
- Healing Ward (Act 3) is no longer healed from the healing it intercepts.
- Healing Ward (Act 3) HP - 600 > 1000 (to be in line with the other Act 3 totems).
- Healing Ward (Act 3) active ability cost - 100 > 60.
- Healing Ward (Act 3) active ability - Heal all allies in the front row for 30% of your total prevented healing. Resets prevented healing > Heal all allies in the front row for 50% of your total prevented healing.
Bug Fixes:
- Fixed a crash involving the Illusionist's passive and combat ending.
- Fixed the Illusionist's illusion tooltips from displaying after they have been defeated.
- Summons are no longer counted for the Everlasting achievement.
Some more fan art from Damon, he took some great artistic license this time with the Pyromancer.
~ Dale

Official Discord: https://discord.gg/5cBSPKk
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