
Hello!
This week we are a little late but now we are ready to show you a portion of hot updates and fixes (some fixes were prompted by users, so special thanks to them).
Let's pass to the point:
New battle interface:
- Added tips for potions, intents and buffs;
- Changed the display of mana and its location on the screen;
- Changed buff's window;
- Changed the "end of turn" button and its location;
- Updated panel with items;
- Updated intent icons;
- Added information about the current round;
- Added unit names on hover;
Bugs and technical fixes:
- The discounted starting bonus will no longer be offered to the player if there is a discount on purchases in the store;
- Fixed displaying background in the perk selection window;
- Fixed some "troubles" with characters' emotions in travel notes;
- Fixed a bug with the summoning animation of the Mite Queen;
- Fixed aura Fire Weapon. Now the burning effect was applied only when dealing damage (not applied when the enemy dodges);
- Fixed card Risky Stroke. The cost of the card now increases when the hero take some permeate damage;
- Fixed Ghost ability Mark for Death. Now the counter is working correctly
- Fixed inability to open 5th Nightmare;
- Fixed the work of the Veteran perk and Muddled debuff in the battle with Keeper of Illusions. The formula for calculating cards cost has been changed;
- Fixed Assault Shield, now it can't drop Barricade bonus;
- Fixed Sadist Boots now they apply 1 Weakness as in the description;
- Fixed greeting Sigismund when he changes form to Greed;
- Fixed damage from card Wallet Strike;
- Fixed Orc's Boots. Now the hero does not gain health when damaging an enemy with dodge;
-Fixed texts of some events, including the Keeper of the cult;
- Fixed bug of Keeper of Greed. If the player had Resistance at the beginning of the battle, the Keeper of Greed could not heal himself;
- Added the ability to see high HP in the store;
Balance:
- Millennis' Tenacious Creep mixes Shattered, Embrittle and Miss into the player's deck;
- The balance of rewards for battles has been changed. When you defeat a boss, legendary and improved cards will be given as a reward, for elite battles the drop rate of legendary cards has been reduced, for simple battles legendary cards are no longer issued;
- Changed the AI of the Shield Master in the orc arena and the parameters of the Armor Plate. Now the boss can attack and apply less armor when the skill is triggered;
- Fixed Purification Armor. Now the effect is triggered not only when playing burned cards, but also when any cards are burned;
P.S.: Don't forget to use the bug report function in the game's menu. This is a magic button for direct communication with developers.
Best regards,
RedBoon Team
