
Hello!
Another week has passed so we are ready to show a bunch of new updates and fixes:
Content update:
― Added animation of the "End turn" button;
― Updated animation of active items panel;
― Updated icons for "Gold" and "Penetration Damage";
― Added a new melody in the location "Castle";
Bugs and technical fixes:
― Fixed the problem of sorting cards and overlapping energy for the next card when there are many cards in the hand;
― Setting up the name hints for the units;
― Fixed the game freezing from the effects of "Bleeding", "Poison" and "Thorns".
― Fixed the joint work of "Ferocity" and "Grudge";
― Fixes in location "Castle", demons incorrectly received power from played skills and attacks;
― Fixed a bug where access to some cards was updated incorrectly;
― Now the potential damage for the Giant worm is displayed correctly;
― Fixed display of protection "Grutall" from lethal damage;
― Fixed the localization of the "End turn" button;
― Fixed the cards drawing when there are not enough cards in the deck;
Balance:
― Added the ability to replay the battle if the player dies for the first time;
― Added a proposal to replace an item if the player has a starting item;
― Added explicit "Barricade" effect for Cult Keeper;
― Added icons "Cursed set" 3 and 6;
― Updated starting bonuses;
See you in a week,
your RedBoon Team
