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CHAOS Weekly Update - 1.4

Hello chaos players, thanks for the continued support, and everyone who's showed up to my Discord server, and has competed in the AI-Highscore Competition, as this post goes live there's only one day left! If you think you can beat the top score of 3,333, join the Discord !

Now on to the update, each week I'm going to flip between adding a weapon and adding a map, to vote on themes/weapons, join the Discord. This week the weapon is the Katana, the first pickup melee, a strong, fast, but risky weapon, with a stylish design (;

Additions:

- Added Katana
- Added Spin Weapon On Equip (Procedural)
- Added Improved Saving System (Meaning you'll have to reset your settings)
- Added Melee Dash
- Added Quake Pro Option (High FOV)
- Added Basic Achievements
First Kill
Created a Server
Joined a Server
Played AI Mode
Clicked the Discord Button
Opened the Credits Menu
- Added: Glass Can Be Broken With Mele
- Added Hit Scores (Damage)
- Added An Extra Decimal Of Precision To Sensitivity (ie. 0.0)
- Added Team UI Element (For Upcoming Feature)
- Added Speedbar (Shows Speed In m/s)

Fixes

- Fixed Missing Keybinds
- Fixed Scoreboard Removes After 5 Seconds (Prevents Gettings Stuck)
- Fixed: Massive Optimisations To Entire Gunfire Logic (Less Bandwidth)
- Fixed: Added Server Join Button Cool Down (YOU ONLY NEED TO PRESS IT ONCE LOL)

Removed

- Removed Herobrine
- Removed Gun Colour Changes With Team (UI Icon Now)

Known Issues

- Host HUD Overlap When Loading From Lobby To Map
- Team Icon Overlaps Lobby UI
- Katana On Ground In AI Mode
- Player Counts Not Working

The Katana

Fire Rate: 0.15 Seconds Per Swing
Base Damage: 50
Ammo Capacity: 1
Vertical Recoil: 0.0
Horizontal Recoil: 0.0
Destruction Damage: 5.0
Bullet Spread: No
Bullet Spread Amount: 0
Crosshair: Standard