Developer postOriginal post (opens in a new tab)

Patch 17d3 Changelog

  • Added a proximity-based visual for the Cyber Grind death plane
  • Fixed the broken navmesh in 5-1's cave causing Soldiers to spawn in a wall
  • Fixed the Malicious Face aiming at the player's center body instead of near their feet
  • Changed Malicious Face's aiming system to avoid it being able to hit itself
  • Fixed radiant Stalkers not working
  • Fixed puppeted Mindflayers leaving their beams behind if their Deathcatcher is killed during a beam attack
  • Reduced the hitch in 8-1 as the player enters into the exterior area
  • Gutterman line of sight is no longer blocked by rockets
  • Sawed-On chainsaw's durability now resets in 3 seconds when not wielded
  • Fixed the amount of active Providences reducing the amount of attacks Virtues perform
  • Increased the height for the opening triggers for Limbo doors
  • Killing a flying enemy with a Whiplashed core no longer causes the Whiplash to get stuck in the air
  • Fixed a bug that caused Size 2 fish to be uncatchable