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Minor update 1.11

Version 1.11 - Changelog:

  • Added difficulty setting for new campaigns:
    1. Easy:
      • Reduces overall size of enemy armies by 25%
      • Reduces size cap of enemy armies by 10%

    2. Normal (default setting used for existing campaigns):

      • Leaves overall size of enemy armies unchanged
      • Leaves size cap of enemy armies unchanged

    3. Hard:

      • Increases overall size of enemy armies by 25%
      • Increases size cap of enemy armies by 10%

    4. Brutal:

      • Increases overall size of enemy armies by 50%
      • Increases size cap of enemy armies by 20%

  • Level outro cutscenes, along with post-battle screen animations, can be skipped by pressing Escape
  • Skyfall difficulty reduced slightly
  • Reduced randomness of reward amounts from 20% to 10%
  • Increased early-game reward amounts of Standard Power Cores and Astral Crystals slightly
  • Increased reward frequency of Large Power Core
  • Increased reward frequency of Massive Power Core
  • Increased reward frequency of Stellar Crystal
  • Increased reward frequency of Prime Crystal
  • Reduced base power cost of Cryo-Shots tech from 100 to 50