Hey Fellow Brewers!
This week I have some pictures for you. The location editing is almost out of prototyping and will soon I'll be integrating it into the main game system! Some of this is place holder textures and models but the basic system is there.
So first image will be the basic room you start out with after you upgrade from your garage. It's a bit bigger and the image doesn't show the loading zone just yet but I'll be putting that in soon.

From there you'll be able to expand in (*most) any direction you want. Each expansion will be a bit more expensive than the last.

You'll then be able to build walls within these main room bounds. Use this to divide your production from your tap room (when fully added).

Next build doors or windows to allow access for people and light!

Then decorate the inside and outside walls with different wallpapers. A default dry wall texture is shown here. Also you'll be able to "paint" the floors with different textures.

I'm really liking how this system is turning out. It seems to allow way more customization then the old system of just moving from place to place. I have a little bit more to go on this system before putting it into the main game with UI and other features but that should come by the end of this week.
Hopefully the lack of words is more than made up with the pictures this week. Also Draught Kraft is on sale during this Steam Summer Sale, so tell a friend and if you haven't done so, leave a review on the Steam page! And thank you for the support!
Happy Brewing!
-Vertnacular
