Source: Steam Community (opens in a new tab)

New Content/Changes:
- Average hit-error now displayed at end of level
- If hit-error is large enough, game will recommend new calibration
- Player-sparklies now act as a visual indicator for remaining-jumps
- Reduced bloom on Main Menu
- Updated some UI elements for +Mash tutorial
- New in-game Masher tutorial that appears for tutorial-skippers
- Updated Demo builds
- Updated Mac and Linux builds
- Added more stuff to hit in Jetpack Sax (Flourish)
- Adjusted a masher in Adaptation (Resolve) not appearing early enough
- Removed the extremely fast series of taps from New Game. (Resolve)
Levels with adjusted timings:
- Beach Filler (Grow, Flourish)
- Breezin' (Resolve)
- Comet (Flourish, Resolve)
- D'un Autre Jour (Grow, Flourish)
- Do My Thing (Extreme)
- I Was Already Far Away (Flourish, Resolve)
- Jetpack Sax (Grow, Flourish)
- Pyrotechniqué (Grow, Suffer)
- Secret Merry Go Round (Grow, Flourish, Suffer)
- Shoujo (Grow, Flourish, Resolve)
- Supergloom (Extreme)
- Tell Me Your Name Again (Grow, Resolve, Suffer)
Levels with timings that were not adjusted:
- Adaptation (Grow, Flourish, Resolve)
- Breezin' (Grow, Flourish)
- D'un Autre Jour (Resolve)
- New Game. (Resolve, Suffer)