TL;DR: Added the last three levels, added more mods, added achievements.
New Levels==
- New Level: Breezin' (Grow)
- New Level: Breezin' (Flourish)
- New Level: Tell Me Your Name Again (Suffer)
New Mods==
- New Mod: AutoMover
- -Automatically move from beat to beat. -0.5 truescore multiplier.
- New Mod: Randomizer
- -Directions for beats are now completely randomized. +0.5 truescore multiplier.
- New Mod: Flashlight
- -Platforms are invisible unless you are directly next to them. +0.5 truescore multiplier.
New Achievements==
- Added achievement for Pet 'Em minigame
- Added achievement for unlocking all levels in Grow folder
- Added achievement for unlocking all levels in Flourish folder
- Added achievement for unlocking all levels in Resolve folder
- Added achievement for unlocking all levels in Suffer folder
Other new stuff==
- Added "Last Chance" mechanic to zen
- -If you have enough of your zen bar full (and aren't using a mod that disables it), time will slow down and you will burn 85% of your zen bar instead of dying
- -If you succesfully hit a note during your "Last Chance", you get 2 seconds of invulnerability to help you stabilize
- Added hit-error visualizer on HUD
- Added sounds for health-loss
Tweaks==
- Added tooltips to resonance shop items
- Truescore multipliers on mods now work as advertised
- New in-game guide for FEESH
- Buffed proper usage of "Tug" in FEESH
- The FEESH now swims away faster if a "Tug" is available
- Petting the dog for a few seconds every time you revisit the main menu will reward you with 1 Resonance
- -"PetTheDog%"
- Rebalanced two awkwardly challenging sections of Comet (Resolve)
- Improved Dash tutorial
- Reduced volume of whooshing noises in various tutorials
Bugfixes==
- Fixed interaction between countdown timer and pause menu
- Fixed FEESH not giving Resonance
- Fixed Hit-Sounds sounding off-tempo for certain audio calibrations
- Players should no longer be able to die if the level is over
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