The final update for Early Access will be food spoiling and preservation, we will try to squeeze a cooking UI remake to get rid of the last placeholder elements in the game, unfortunately we will not be able to finish the Exploration Update this year.
The release has been set to January 7, while Edengrall will not be complete, it will be good enough to stand on its own legs without the EA tag clutch, we believe the game is worth its price tag and we will keep working on it after release.
This update will focus on food, freshness will decay, and food will be able to spoil, natural fermentation will be implemented (juice -> alcohol -> vinegar), cheese will age, etc...
We will add a new room type: storage rooms made from solid stone walls without windows, they will act as cellars slowing down spoilage and improving fermentation, there will also new furniture, kegs, fermentation stands, and even magical stasis devices for even better preservation.

If we manage to finish it all before release we would like to redo the cooking UI, make it bigger, better, easier to use and finally get rid of all old UI elements, meaning more responsive tooltips and a lot less UI glitches,
