Resolved Issues:
- Bouncing projectiles go through Gravity doors.
- Missing collision for platform far right on Factory Stage
- Corrected Paranah Miniboss Bullets
- Corrected plant that were in the foreground in the Electric Greenhouse.
- Corrected Sky offset in Temple Stage.
- Ninja enemies' health no longer reset during animation loop when hiding.
- Capped Roomba’s gravity speed to prevent clipping in gravity stage.
- Invincibility not kicking in after getting hit by color fire bots in temple stage.
- Hitbox boxes on some of the moving ladders were not correct.
- No longer clip into ground when opening and closing weapons menu underwater.
- Storing weapon in and out of chest no longer cause issues with the ammo count.
- Corrected hitbox for spinning sparks in powerplant stage.
Qol Improvements:
- Cleaned up some camera triggers in Gravity Stage.
- Slowed down gravity for the players (Help prevent wall clipping and gives the player better control in free fall.)
- Behavior when moving weapons in and out of chest is now the same as standard items
- Weapons can now be stored in save chest without issues, retaining their ammo count.
- Clean up jumping controls in quick sand.
- All Fire jets in clockwork and desert Stage are now in sync.
Miscellaneous:
- Adjusted some platforming in Desert, Ocean and Temple Stages.