Bug Fixes :
- Fire Ball, and Nitro Dash did not destroy enemies, instead player took damage.
- Wave Snipers Bullets were not going in the correct direction.
- Being clipped into walls by a moving platforms and walls.
- Getting out of bounds by dashing in the map border.
- Blockbot can respawn after player death.
- Wave bombers running inside of walls when player pauses opens chest etc. (Occurs whenever the player is deactivated while the wave bomber is running)
- Camera can pan out of bounds.
- Scrolling Backgrounds can be offset incorrectly when spawning into a stage from another checkpoint.
- Roomba Bots can clip into ceilings and floors. (Their gravity speed was not capped properly).
Resolved Issues:
- Fixed even more broken Collision and Damage areas.
- Moving Saw will move out of place.
- Rolling wheels don’t get destroyed on saws.
- Corrected Damage Values of Anchor Arm Weapons
- Lemon Licker Weapon Lemon spins slower while bounce around.
Qol Improvements:
- Greenhouse - Moved a checkpoint platform in another that was too close to another checkpoint platform.
- Camera movement is much smoother. Going into camera locked sections of stages have a smoother movement transition instead of snapping into place.
Miscellaneous:
- Revises visuals and layout for Electric Greenhouse stage.
- Revises visuals and layout for Swingers Palace stage.
- Silver/Gold Chains can now be reverse engineer to Silver/Gold wires.
- Changed Desert Music.