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(1.0.5) QOL update. (November 30th)

Bug Fixes :

  • Fire Ball, and Nitro Dash did not destroy enemies, instead player took damage.
  • Wave Snipers Bullets were not going in the correct direction.
  • Being clipped into walls by a moving platforms and walls.
  • Getting out of bounds by dashing in the map border.
  • Blockbot can respawn after player death.
  • Wave bombers running inside of walls when player pauses opens chest etc. (Occurs whenever the player is deactivated while the wave bomber is running)
  • Camera can pan out of bounds.
  • Scrolling Backgrounds can be offset incorrectly when spawning into a stage from another checkpoint.
  • Roomba Bots can clip into ceilings and floors. (Their gravity speed was not capped properly).

Resolved Issues:

  • Fixed even more broken Collision and Damage areas.
  • Moving Saw will move out of place.
  • Rolling wheels don’t get destroyed on saws.
  • Corrected Damage Values of Anchor Arm Weapons
  • Lemon Licker Weapon Lemon spins slower while bounce around.

Qol Improvements:

  • Greenhouse - Moved a checkpoint platform in another that was too close to another checkpoint platform.
  • Camera movement is much smoother. Going into camera locked sections of stages have a smoother movement transition instead of snapping into place.

Miscellaneous:

  • Revises visuals and layout for Electric Greenhouse stage.
  • Revises visuals and layout for Swingers Palace stage.
  • Silver/Gold Chains can now be reverse engineer to Silver/Gold wires.
  • Changed Desert Music.