After a long time, I finally finished updating the tactical map. Now you can finally decide what mission to choose due to strategic factors. Thanks to your strategic thinking, you can use the gaps in your opponent's defense to your advantage and attack where they are weak, or if you are looking for a challenge, you can choose the most protected location and destroy everyone.
Now each location has functions on the map. For example, droid bases can send additional units to other locations, other buildings can coordinate combat operations by increasing the rate of fire of drones etc. By destroying locations, you eliminate its impact on other locations making missions easier.
This update took me much longer than I thought because i was ill, but this will not stop me from making more updates. Global modifiers affecting missions are a complicated thing and I will definitely add more of them.
[ADDED] - New map generation system. Completed locations are removed from the map and replaced with new ones on an ongoing basis.
[ADDED] - More locations on the map
[ADDED] - Locations influence each other with modifications
[ADDED] - 17 location modifications
[CHANGE] - Small drones will attack now more slowly and they will mark when they are ready to shot.
[FIXED] - Red door light (its red now, not pink)
[FIXED] - Cutting multiple objects at once
[FIXED] - Music in the tutorial
[FIXED] - Bug preventing exit from the tutorial
[FIXED] - Tutorial info panel flashing
Next update will have something you always wanted - Custom Saber Personalization!
