Win or Lose in Style!
The victory and defeat screens show your mission stats, experience, and rewards. After all, who doesn't love stats?! :)

Tactical Selection Improved!
You still advance through the city building by building from left to right, but selecting where to go next has been simplified to two options. The upper choice is always more difficult, but will also result in an easier defense at the end of the mission. It's up to you to judge your current strength and balance the risk vs reward.

Character Upgrades!
Upgrades are not longer random and each characters now has upgrades specific to them which should make each character's playstyle feel a bit more distinct.

Other Improvements!
- New music (4 tracks now) and many new sounds added.
- New sub-objective added that can be protected for extra experience.
- Character walks into and can optionally walk out of a floor to complete it.
- Completely reworked and simplified tutorial.
- Helpful tips are displayed when the game is paused.
- Final objective to complete on each level before the defense is available.
- New mortar defense can be purchased for aoe damage.
Look forward to a release date announcement soon (for real)! Thank you for all your support!
