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Fix: High refresh rate monitors / high FPS

This small update addresses an issue that occured on systems running high refresh rate monitors with very high frame rate (120+ fps), which made the game's point-and-drag mechanic a little bit harder (slower) to use. If you're a user of a high refresh rate monitor, the frame rate will now be capped at a lower value, closer to the standard 60 Hz, and the game will work as intended.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 7697741 · public branch

    Steam updated · First observed