v0.8.93
-Fixed an issue where ocean simulation inputs could get skipped if a computer is running at a high frame rate and the sim is set to run at a low frame rate. This could most often happen in online scenarios.
-Improved Destroy Hammer and Repair Hammer logic and feedback.
-Improved rock collisions to add more detail.
-Fixed a rare case where building in online while someone else is destroying things in online could end up with inaccurate water collision data that leaks water.
-Fixed an animals-colliding-with-the-world issue that could happen for some objects while using the demolition hammer and an animal is on top of the target object.
- News and updates
- Breakwaters: Crystal Tides
- Interaction improvements, tech improvements, and bug fixes.
Source: Steam Community (opens in a new tab)
