Developer postOriginal post (opens in a new tab)

Update: Easier level unlocks, buffs, nerfs, and fixes galore

  • Levels now unlock upon reaching Wave 1 instead of reaching Wave 6.

  • The harpoon's reload time was reduced from 0.9 to 0.7 seconds.

  • The submarine powerup's duration was increased from 15 to 25 seconds.

  • The Clam in Level 1 has had its projectile speed reduced (again.) ((why are they so effective...?))

  • Timing issues with score and wave progress tweens have been fixed.

- hoontee

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21065893 · public branch

    Steam updated · First observed