Hi everyone,
the time is running and the Early Access release is coming closer and closer - only 1 week left!
I have to say, there was pretty much of work to do in the last weeks (and there will be a lot in the next ones too), and so I have decided to put out an additional update before the release to keep you up to date :)
New Construction Material
In the last weeks I have finally added a new construction material - metal. This is the strongest material in the game at the moment and is also fitting better with machines and other stuff from the higher tech ages. I have added it for all core construction elements which include:
- Floors
- Walls
- Roofs
- Stairs
- Fences
- Windows
- Doors
These can be combined to form this structure, for example:

Forest Transparency Mode
During the closed alpha phase, I was often recommended to implement a transparent mode for trees because they often covered animals or attacking enemies.
Therefore I have tested a bit around with the tree shader and found a solution to add a new forest transparency mode, which allows you to make trees near the camera invisible now. (so they are not fully invisible, but you can only see the trunks anymore)

Move Furniture Function
In the past, there was no way to move furniture - the only way to 'move' a construction to another location was to destroy it at the current location (which don't give you all resources back) and build a new one at another location. This was especially annoying when you wanted to switch the rooms of 2 colonists, because they want to have different furniture.
Therefore I have added a new functionality which allows you to move furniture to another location now. You click at the construction, place a blueprint at another location, and if this blueprint is built (which costs no resources), the old construction gets simply deleted. Of course, this only works for certain constructions - so you cant move a launchpad + space ship to another location.

Material Colors
In addition to the new metal material, I have also added a color option for all construction elements, which allows the player to customize the buildings in more various ways now.

Additional Updates
- Reworked the Tutorial
- Extended room range (you can now build 8x8 rooms)
- The visualization system (like for destroying) is now fitting with construction elements
- LDCS is now showing data about a launched spaceship
- A lot of polishing, small bug fixing and more
I hope you have enjoyed this update,
Cheers!
