Hey everyone,
this weeks update is a bit smaller as we're working on some bigger changes in the background like the Arcade rework, final boss and a halloween event.
Changelog
New Stuff
- added module tags
- added basic tag filtering for modules
Fixes
- fixed Factory item duplication glitch
- fixed artifact asteroids being displayed as unlocked if the museum has not been unlocked yet
- fixed Factory items landing in locked slots
To search for modules by tag simply write # followed by the keyword. (eg. #damage)
The following keywords can be used:
health, shield, attackspeed, range, slow, stun, regeneration, damage, buff, debuff, aura, reactive, resistance, block, energy, armor, cost, resources, wave, area, active, instant, ground, enemy, infinity, time, chance, lifesteal, cooldown, xp, archer, wizard, boss, assassin, tank, normal, neutral, fire, water, earth, air, light, darkness, nature, electricity, universal
