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Beta improvements so far

Hello, beta testers! We've been closely reviewing your progress so far, and we are pleased to announce quite a few changes based on our observations.

Improvements

  • The game will now memorize the last skill slot you used during battles.
  • You will now get bonus EXP for beating higher level opponents.
  • Battles will yield many more coins.
  • The shops have been visually revamped.
  • We've tweaked the overall difficulty of Drake Isles onwards.
  • Added sound effects to the Warpstone teleportation, and also updated its animation.
  • The "demotivated" status effect used to last indefinitely. Now it lasts 2-4 turns.
  • We've moved Trebly's second skill from level 8 to 7 as it took too long for new players to learn a new skill. We will also review and improve the slowness of skill-learning in general.
  • Some storage consoles outside of Healing Centers were not obvious. We have added an icon on top of them.

Bug fixes

  • If you progress a lot in the story, certain monsters can become undiscoverable. This update ensures that they remain no matter how much you progress.
  • The low health sound sometimes played before your HP bar actually got red.
  • The playtime counter was being interrupted during battles, so the time logged in your profile is inaccurate. You'll have to check your Steam profile for a better estimate of your gameplay time.
  • A small portion of Ignitia had no encounters.
  • Gradow was completely undiscoverable. it has been added now.
  • Secondary status ailments such as "frail" did not increase your capture chance.
  • When replacing a skill with a new one, they didn't actually swap. Instead, the old skill was removed and then the new skill added to the top of the list.
  • A few items were unreachable.
  • A small section in Palmaya was walkable, despite having large rocks.
  • If your Nexomon has "bind" or "planted" status effects, it means it cannot be swapped. However if it faints, you need to swap. Thus you would be stuck with a fainted Nexomon until the effects wore off.

There is a lot more to do! And you can help us shape the future of the game with your feedback! Join our Discord server and share your thoughts now! https://discord.gg/bs659QD

-JVemon