Greetings Brothers and Sisters!
Our “Free Weekend Hotfix,” patch 1.0.14, is now available! If you do not see the prompt to update, you may need to restart your Steam client.
With Patch 1.0.14, we’ve made major improvements to your Last Year experience:
- Card rewards for 0-5 escapes/kills will be adjusted to 50, 150, 200, 250, 300, and 350 respectively
- Fixed bug where improper Legendary Cards are displayed in Rewards Screen
- Classmate Crafting time has been reduced from 5 seconds to 3 seconds
- Strangler’s hold time has been reduced from 3 seconds to 0.5 seconds
- Strangler’s elemental resistances have been removed
- Flamethrower damage has been increased from 130 to 180
- Cricket bat base damage has been increased from 10 to 20
- Crowbar damage has been increased from 10 to 15
- Spider Venom damage has been reduced from 15 to 10 damage per second
- Spider “double damage” time has been reduced from 10 to 5 seconds
- Medic Healing has been increased from 2 to 3 per charge
- Medics have been given an additional charge
- Spider movement speed has been decreased by 30
- Strangler movement speed has been decreased by 10
- Giant health has been reduced by 80
- Slasher health has been reduced by 60
- Strangler health has been reduced by 40
- There is now an 8 second delay before a Fiend’s shield begins recharging
- Respawn time for Fiends has been increased
- Strangler’s cooldown stays active after an Execution
- Giant throw damage has been reduced from 50-100 to 40-95
- Smoke Grenade time has been reduced from 7 to 5 seconds
- Spider Nests in the Barn area of The Sawmill map have been reduced
- Number of Spider Cryptids during Cave Crank sequence have been reduced
- The “Harry Potter’s Forest” bug of re-spawning Spider Cryptids near the Chainsaw has been fixed
We’re also going to be hosting our Live Dev Stream today, featuring our Dev #DreamTeam versus #FearsomeFiend Dee, at twitch.tv/lastyeargame from 4-6 PM EST. We will be answering questions about the update, the future of the title, and we hope to see you all there!
Thank you all again for the continued support of this title, and your faith in this dev team. We’re all working very hard to bring you the best Last Year experience possible!
Unitas,
Brother Justin