
The creativity of our players is crucial to us, that's why we recently went on to create a color variant system that extensively raised the amount of the items available in the shop.

The UI looks exactly as you can see, there's nothing too crazy about it in terms of complexity. We've tried to keep it clean and intuitive for our players and we will continue to listen to the community in case of any needed adjustments. The different item variants like colors are always grouped in the same order... for example, blue is always going to appear before green and the next one in order is red. The same rule applies for wood types and materials!

The variant system is built to be expandable and allows us to make further modifications in the color palette. It also gives us easy access to modifying single variants and adding new ones. Thanks to that we are planning to throw in more color and material options as well as completely new items.

We've also heard the requests about smooth locomotion coming from the House Flipper community.
We've decided to go through some feedback and shortly after we've implemented this feature in the Oculus Quest version of House Flipper VR which is already available for purchase.
All the things mentioned above are also going to be present in the PC VR / Steam version of House Flipper VR coming out on September 24th! Make sure to add it to your Steam Wishlist:
https://store.steampowered.com/app/1194700/House_Flipper_VR/
