- Fixed issue where players did not get their perks back after boss challenges on Pizza Pyramid
- Fixed issue where players would respawn at the starting area on Pizza Pyramid after boss challenge
- Added New Door Buy in Pizza Pyramid to prevent players from getting stuck in lab area if they drop down with no points
- Added collision over hole in ground for Pizza Pyramid so enemies can't fall in and get stuck
- Fixed the DJ Distractor so it now has increased effective range and reliably locks zombies in place, preventing them from moving while held.
- Fixed an issue where the DJ Distractor could persist after player death during boss challenges; placing a new one now correctly removes any previously active device.
- Added an additional check for candy weapon lander so it will stop landing close to walls, meatballs, etc. and being half inside things
- Reduced the price of "Snack House Survival" escape from 50k to 25k to speed up gameplay
- On the "Snack House Survival" level I increased the candy enemies speed on easy after wave 6 so they run in order to speed up gameplay
- Added blockers to prevent getting on top of slushie machines
- News and updates
- Snack Invaders
- Patch Notes for Sept 6
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 25159284 · public branch
Steam updated · First observed
