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Patch v0.934 released

Greetings fellow time travelers!

I’ve been mainly working on a new trailer and trying to understand this wacky concept of ‘marketing’ (I still have no clue), but I have also put a small patch together. Changes:

  • The game is now code signed; it probably won’t affect many people, but for those running the java jar directly, you should get a friendly message instead of a dire warning
  • The launcher now plays nice with keyboard input
  • When a temporal paradox is caused, stuff explodes more
  • Fixed a minor visual glitch where objects at edge of view don’t get drawn in some situations
  • Tweaks were made to a few levels
  • Included a text file with instructions for running the game in mac os and linux; the process is rough and not user friendly to do, but should work if you have java installed. It’s still not officially supported for max/linux yet; I hope to remedy that in the future
  • Now in the game your cousin Roman won’t repeatedly call to invite you bowling. He didn’t before, but he won’t now either.
  • Possibly some other stuff I don’t remember

Thanks for your support!
Tyler, the dev