2024-07-12
- 1.1.73
- Fixed the problem of enemies sometimes moving fast on the cliffs facing the base.
- When determining the depth to build a stone wall, the height is now used in 8 directions instead of 4 directions around it.
2024-07-10
- 1.1.72
- Reduced the overlap of enemies.
- Reduced by half the number of times an enemy vomiting small snakes can attack.
