
Colossal Saga Early Access is finally out!
"Colossal Saga has come a long way from when we started in 2019. It is very close to completion, and has its foundation built in conjunction with the feedback we received through social media and EGLX expo that helped us gain insight on what our players like and enjoy. With Early Access, we can continue to take our community's feedback to steer the remaining content pieces, features and balancing changes into the right direction as we polish up the final bits of the game."
The full game, which we estimate will take a month from now, may be priced slightly higher than the Early Access version. We estimate it will around 15% higher.
NOTE: Those who purchase this Early Access version will not have to pay the additional price increase, and will have the full game for no additional cost. Don't miss out on buying it early and receive free updates!

Release Patch - Patch 3.0.0 Notes
There isn't much to say about this patch as it's essentially the whole game that we've been working on since the last time our players tried the demo!
From the last time you played...
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New content
— Added Aim Assist - for context, Colossal Saga can be played with keyboard, controllers as well
as keyboard/mouse controls. To maintain fairness across all styles of play, we have added a soft aim-
assist that will alter your aim toward the enemy if your facing direction is within x degrees from an
enemy that is y within distance from you. With tight limitations on this system, we are sure it will
not let you feel like you're being aided by the game. But you will feel less frustration from trying
to attack an enemy at a 35 degree angle with keyboard WASD aiming!
— Added Global Leader-board that shows you the top players in each category real-time for Dungeon Mode (Survival Mode scores and Versus Mode scores coming in next patch)
— Added Announcements board to view latest news/updates and patch notes from within the game
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Balancing and improvements
— Several menus have been re-designed with the new UI model
— Melee characters have been damage buffed to scale well against ranged characters
— Roll/Dash move has been changed and now standardized across all characters (with a cool little smoke effect)
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Bug fixes and optimizations
— Several rounds of optimization have been completed
— UI scaling is fixed across resolutions
This patch is uploaded and live on Steam. For any bug reports, questions, or suggestions, leave them in our Discord channel!

In other news...
Can't believe our first creation is out. It's been a long year.
But we have no intentions to stop. We have a lot of impressive plans in store for the game that we'll go over with you in the coming days.
The remaining content that will be implemented drastically improves Colossal Saga's pleasant competitiveness, late game content, and overall fun factor!
https://store.steampowered.com/app/1181820/Colossal_Saga/
If you like the game, share the game to support us.
For all discussions on improvements, suggestions and bug reports, head over to our:
Discord: https://discord.gg/n8V6dHq